Almost ready - I may still make some corrections after seeing the guys magnified in the photos, but other than that just waiting for some tufts or flowers.
Khurasan miniatures - nominally 15 mm but so much larger than others I have that they are based on much thinner plastic bases. Nice mixture of hats and helmets.
Khurasanin arkebuusireitereita. Käytännössä 18 millisiä reilusti päätä pidempiä kuin Legio Heroican ja Wargamerin 15 milliset joten pistin nämä reilusti matalammille alustoille.
keskiviikko 12. elokuuta 2015
maanantai 10. elokuuta 2015
Bandit raid Apua rosvoja
Paikallisen lautapelikerhon illassa pelattiin viimeisenä pelinä 7 wondersin ja Love lettersin jälkeen Roninia.
We had a four team Ronin game at the local gaming club after / wonders and Love letters.
Päätin ulkoiluttaa wakoja joista laadin 100 pisteen listan. Johtaja naginatan kanssa, 5 merirosvoa vaihtelevin asein mutta ilman haarniskaa ja kaksi talonpoikaa työkalujen kanssa saapui kentälle minun johdossani.
I played with my wakos of whom I got the leader five normal pirates and two auxiliary peasants to the field.
Poikani T toi rosvojoukon, jossa oli hyvin varustautunut johtaja, muskettia kantava varajohtaja, lauma talonpoikia sekä lyhyeen sauvaan erikoistunut panssaroimaton ronin.
My son T had a a bandit leader in heavy armour, his lieutenant with arquebus, unarmored ronin with the jo and a bunch of no good peasants.
Pelikerhon Toni pelasi kolmatta , suhteellisen hyvin varusteltua rosvojoukkoa, jonka jäsenillä kaikilla oli jotain haarniskaa ja kunnolliset aseet.
Tonui from the club had third bandit buntai - decently equipped with armor and weapons and even some skills.
Puolustajalla oli lauma talonpoikia sekalaisilla aseilla, vaeltava jojutsumestari ja palkkaronin. Lisäksi kentällä oli lauma aseettomia siviilejä, joita talonpoikaissotureiden piti suojella ja rosvojen jahdata sekä yhteen taloon kätkettynä Buddhan patsas. Oli mahdollista, että joku siviileistä olisi valepukuinen ninja.
Defender had a whole bunch of peasants with improvised peasants, traveling master of jo and a hired ronin. They tried to protect a group of civilians and venerated statue of the Buddha. There was also a slim chance that one of the civilians would turn out to be ninja.
Aikaa pelille tuli arvalla 7 kierrosta.
Length of the game was rolled to be seven rounds.
Round 2 Wakos have advanced to perimeter. On other sides similar moves are happening. The meanest bandit bunch draws first blood by slaughtering first of the guards. Wako archer proves to be lousy marksman.
Civilians flee in panic towards the village center.
Kierros 2 Wakot ovat edenneet kylän laidalle. Muilla reunoilla kaikki ryövärit alkavat olla tuntumalla ja Tonin buntai lahtaa ensimmäisen vartijan pohjoisportille. Siviilit pakenevat kirkuen kylän keskustaan.
Round 3 contact is reached by all groups.
All groups slash new holes to paperwalls of the houses and enter. First civilian dies.
Wako bowfire is still totally useless. But they find the image of the Buddha!
Kierros kolme kaikki ryöväriporukat pääsevät taisteluun puolustajien kanssa. Jokaisen ryhmän jäsenet viiltelevät uusia kulkuaukkoja seiniin.
Ensimmäinen siviili jää kiinni ja murhataan.
Wakon jousiammunta on edelleen turhaa, mutta he löytävät Buddhan.
Buddhan löytänyttä wakoa häiritsee ryöstöpuuhissa lyhyen kepin kanssa kulkeva siviili.
The wako who found Buddha is disturbed in his robberwork by soft looking civilian with a short staff.
Tulija osoittautuu jojutsumestariksi ja akrobaatiksi joka yhdessä vuorossa lyö patsasvarkaan hengiltä ja ulos talosta ja tekee selvää myös hänen toveristaan.
The intruder proves to be master of jojutsu, acrobat and shuguyosha who promptly dispatches both wakos in the house.
On the perimeter peasants stop invading peasants by winning initiative and also wound the leftmost wako. Those by the gate are killed in short order.
Village headmans house - with the hired ronin holding two bandits at bay.
Kylän päämiehen talossa palkattu ronin pitää pitkään puoliaan kahta ryöväriä vastaan.
Mutta kierrosten 5 ja 6 aikana vastarinta murtuu.
Ronin kaatuu, shugyosha taistelee kolmen vastustajan kanssa, saa nuolen selkäänsä ja jää viimein kurjan talonpojan tappamaksi. Vartijatalonpojat kaatuvat yksi kerrallaan ja siviilitkin jäävät kiinni. Wakot ryöstävät Buddhan.
During rounds 5 and 6 resistance crumbles. Peasant guards are picked off one by one. Ronin dies in the house and shugyosha is whittled down in 1 against 3 combat, with arrow in the back for good measure. Civilians are all caught and wakos run away with the Buddha.
The professional bandits take the lead in points by most civilians caught. Peasant defenders take a crushing defeat which is not surprising being outnumbered 3 to 1. The whole match takes roughly 2 hours to play through.
Voitto menee ammattirikollisille lähinnä kiinnisaatujen siviilien ansiosta. Puolustajat ottavat takkiinsa juuri niin kovasti kuin yksi kolmea vastaan voimasuhteella voi odottaa.
We had a four team Ronin game at the local gaming club after / wonders and Love letters.
Päätin ulkoiluttaa wakoja joista laadin 100 pisteen listan. Johtaja naginatan kanssa, 5 merirosvoa vaihtelevin asein mutta ilman haarniskaa ja kaksi talonpoikaa työkalujen kanssa saapui kentälle minun johdossani.
I played with my wakos of whom I got the leader five normal pirates and two auxiliary peasants to the field.
![]() |
| Wakos after the first move |
Poikani T toi rosvojoukon, jossa oli hyvin varustautunut johtaja, muskettia kantava varajohtaja, lauma talonpoikia sekä lyhyeen sauvaan erikoistunut panssaroimaton ronin.
My son T had a a bandit leader in heavy armour, his lieutenant with arquebus, unarmored ronin with the jo and a bunch of no good peasants.
![]() |
| Brave leaders behind a wall of peasants |
Pelikerhon Toni pelasi kolmatta , suhteellisen hyvin varusteltua rosvojoukkoa, jonka jäsenillä kaikilla oli jotain haarniskaa ja kunnolliset aseet.
Tonui from the club had third bandit buntai - decently equipped with armor and weapons and even some skills.
![]() |
| Professional criminals - just look at the armor and weapons. |
Puolustajalla oli lauma talonpoikia sekalaisilla aseilla, vaeltava jojutsumestari ja palkkaronin. Lisäksi kentällä oli lauma aseettomia siviilejä, joita talonpoikaissotureiden piti suojella ja rosvojen jahdata sekä yhteen taloon kätkettynä Buddhan patsas. Oli mahdollista, että joku siviileistä olisi valepukuinen ninja.
Defender had a whole bunch of peasants with improvised peasants, traveling master of jo and a hired ronin. They tried to protect a group of civilians and venerated statue of the Buddha. There was also a slim chance that one of the civilians would turn out to be ninja.
Aikaa pelille tuli arvalla 7 kierrosta.
Length of the game was rolled to be seven rounds.
Round 2 Wakos have advanced to perimeter. On other sides similar moves are happening. The meanest bandit bunch draws first blood by slaughtering first of the guards. Wako archer proves to be lousy marksman.
Civilians flee in panic towards the village center.
Kierros 2 Wakot ovat edenneet kylän laidalle. Muilla reunoilla kaikki ryövärit alkavat olla tuntumalla ja Tonin buntai lahtaa ensimmäisen vartijan pohjoisportille. Siviilit pakenevat kirkuen kylän keskustaan.
Round 3 contact is reached by all groups.
All groups slash new holes to paperwalls of the houses and enter. First civilian dies.
Wako bowfire is still totally useless. But they find the image of the Buddha!
Kierros kolme kaikki ryöväriporukat pääsevät taisteluun puolustajien kanssa. Jokaisen ryhmän jäsenet viiltelevät uusia kulkuaukkoja seiniin.
Ensimmäinen siviili jää kiinni ja murhataan.
Wakon jousiammunta on edelleen turhaa, mutta he löytävät Buddhan.
Buddhan löytänyttä wakoa häiritsee ryöstöpuuhissa lyhyen kepin kanssa kulkeva siviili.
The wako who found Buddha is disturbed in his robberwork by soft looking civilian with a short staff.
Tulija osoittautuu jojutsumestariksi ja akrobaatiksi joka yhdessä vuorossa lyö patsasvarkaan hengiltä ja ulos talosta ja tekee selvää myös hänen toveristaan.
The intruder proves to be master of jojutsu, acrobat and shuguyosha who promptly dispatches both wakos in the house.
On the perimeter peasants stop invading peasants by winning initiative and also wound the leftmost wako. Those by the gate are killed in short order.
Village headmans house - with the hired ronin holding two bandits at bay.
Kylän päämiehen talossa palkattu ronin pitää pitkään puoliaan kahta ryöväriä vastaan.
Mutta kierrosten 5 ja 6 aikana vastarinta murtuu.
Ronin kaatuu, shugyosha taistelee kolmen vastustajan kanssa, saa nuolen selkäänsä ja jää viimein kurjan talonpojan tappamaksi. Vartijatalonpojat kaatuvat yksi kerrallaan ja siviilitkin jäävät kiinni. Wakot ryöstävät Buddhan.
During rounds 5 and 6 resistance crumbles. Peasant guards are picked off one by one. Ronin dies in the house and shugyosha is whittled down in 1 against 3 combat, with arrow in the back for good measure. Civilians are all caught and wakos run away with the Buddha.
The professional bandits take the lead in points by most civilians caught. Peasant defenders take a crushing defeat which is not surprising being outnumbered 3 to 1. The whole match takes roughly 2 hours to play through.
Voitto menee ammattirikollisille lähinnä kiinnisaatujen siviilien ansiosta. Puolustajat ottavat takkiinsa juuri niin kovasti kuin yksi kolmea vastaan voimasuhteella voi odottaa.
torstai 2. heinäkuuta 2015
Wako
At last some finished troops.
10 wakos, of whom one skipped the photosession.
I think the magic glaze is a tad too light in these, but dark eough to tone the chiefs armour.
Any decent group of bushi should eat these guys for breakfast.
Japanilaisia merirosvoja. Uimasille joutuminen tuskin paljon haittaisi, mutta minkä tahansa haarniskoituneen porukan pitäisi Roninissa syödä nämä kaverit aamupalaksi.
10 wakos, of whom one skipped the photosession.
I think the magic glaze is a tad too light in these, but dark eough to tone the chiefs armour.
Any decent group of bushi should eat these guys for breakfast.
Japanilaisia merirosvoja. Uimasille joutuminen tuskin paljon haittaisi, mutta minkä tahansa haarniskoituneen porukan pitäisi Roninissa syödä nämä kaverit aamupalaksi.
tiistai 23. kesäkuuta 2015
Focusing? Keskittymistä?
I had this idea of trying to finish stuff already on the table before starting anything new.
Succes has been mixed - I have not started much new and I have concentrated on the peasant horde, Japanese pirates and the Danish command group. Other projects have gotten attention mainly when there has been extra color on my palette.
The wako - and some peasants - now block painted and with sand on wet acrylic paint. With dip, some glue on the base and varnish they are probably pretty much done. Disreputable bunch and with no armor except on the leader they'll probably die horrendously in the games of Ronin but they were fun to paint.
Peasants are a bit large batch - progress on them is depressingly slow. Still they are closing on getting their. I need to finish their faces (for some reason I've used two different shades - neither of which looks really convincing) and facial hair, sand the bases and see how they look after the dip. In the forefront Danish command groups. With the new Swedish army lists for Scania these gentlemen will finally have an enemy they might want to meet on the field. So it is time to give finishing touch of powder to their whigs give them flags and make them ready for the battles of autumn.
Succes has been mixed - I have not started much new and I have concentrated on the peasant horde, Japanese pirates and the Danish command group. Other projects have gotten attention mainly when there has been extra color on my palette.
The wako - and some peasants - now block painted and with sand on wet acrylic paint. With dip, some glue on the base and varnish they are probably pretty much done. Disreputable bunch and with no armor except on the leader they'll probably die horrendously in the games of Ronin but they were fun to paint.
Peasants are a bit large batch - progress on them is depressingly slow. Still they are closing on getting their. I need to finish their faces (for some reason I've used two different shades - neither of which looks really convincing) and facial hair, sand the bases and see how they look after the dip. In the forefront Danish command groups. With the new Swedish army lists for Scania these gentlemen will finally have an enemy they might want to meet on the field. So it is time to give finishing touch of powder to their whigs give them flags and make them ready for the battles of autumn.
torstai 11. kesäkuuta 2015
Hoarding. Harakkaelämä jatkuu.
Polish peasants have been very slow to progress.
The different groups for Ronin have acquired some color but nothing has been finished - oh and I got myself some more minis from various makers.
Still wondering about colourscheme for these servants. Leaning towards vibrant blues at this point - not really happy with the hues I've tried though.
The samurai from Steelfist are almost intimidating in their detail. And in size tower over their lesser compatriots.
Ten disreputable pirates, bandits or rebelling peasants. Fun to do - very slim in their proportions.
Maker Forlorn games.
Peasants of 1st corps. A bit stocky but mixture of improvised weapons is nice - might serve as bandits or join Ikko army as lowest of the bunch.
From Warriorminiatures bunch of ashigaru, 2 samurai and a seminaked guy who will probably serve as bandit or very disreputable ronin. A bit short in comparison to some others but might augment bushi buntai or form one of their own. Sculpting style is very different from Perrys or museum miniatures - in a way these guys resemble sculptures more than real people. It will be very intersting to see how they paint.
Now I just need to resist the urge to get some more wako - even if I have seen one with Portuguese morion.
The different groups for Ronin have acquired some color but nothing has been finished - oh and I got myself some more minis from various makers.
![]() | ||
| The travelling hatamoto with his retinue is slowly progressing. And have run into a disreputable ronin. |
The samurai from Steelfist are almost intimidating in their detail. And in size tower over their lesser compatriots.
![]() | |
| The wako bunch |
Maker Forlorn games.
Peasants of 1st corps. A bit stocky but mixture of improvised weapons is nice - might serve as bandits or join Ikko army as lowest of the bunch.
From Warriorminiatures bunch of ashigaru, 2 samurai and a seminaked guy who will probably serve as bandit or very disreputable ronin. A bit short in comparison to some others but might augment bushi buntai or form one of their own. Sculpting style is very different from Perrys or museum miniatures - in a way these guys resemble sculptures more than real people. It will be very intersting to see how they paint.
Now I just need to resist the urge to get some more wako - even if I have seen one with Portuguese morion.
perjantai 29. toukokuuta 2015
Quiet... Hiljaiseloa
Shortly in English: no gaming except one match of Ronin since last
posting. Very little painting - Polish peasant partisans have slowly
gotten paint, together with two Danish command bases and some unarmoured
Ronin figures. Lots of stuff in the painting queu and despite
relatively high inspiration actual painting effort has been slow. To
amend the situation I've naturally acquired some more miniatures - more peasants, retainers and samurai for Ronin, and more landsknechts for the Pike and Shotte. Now I just need to get the things on the table ready to be able to move on...
Jaahas pitkän tovin on pitänyt pelitaukoa. Onneksi erä Roninia katkaisi sen, mutta muuten figupelirintamalla on ollut kovin hiljaista.
Munkkibuntaini - 4 munkkia ja palvelija rökitti 10 bandiitin lauman verisesti. Jälleen tuli todettua, että laatu, varsinkin panssarin kanssa on valttia tässä sääntösysteemissä. Ja tetsubo on jossain määrin hirvittävä vekotin. Omalta puoleltani pahinta jälkeä teki vanhempi munkki, taso 4, joka raudoitetulla pesäpallomailallaan kaatoi suunnilleen vastustajan kierroksessa. Tosin vastustajan rosvoista ainoan tapon tehnyt ja suurmestaria pahasti haavoittanut jäppinen oli perusbandiitti, joka huitoi katanalla.
Puolalaiset partisaanit ovat saaneet hiljalleen väriä, samoin satunnaiset muut figut. Edistys on kuitenkin ollut hyvin takkuista ja valmiiksi ei ole tullut kuin muutama Ronin-figu. Maalauspöydällä on nyt keskeneräisenä talonpoikaislauma, kaksi tanskalaista komentobeissiä ja joukko haarniskoimattomia palvelijoita, samuraita ja siviilejä Roninia varten, sekä torni ja kirkko 15 millin skaalaan. Aloitusta odottaa pohjamaalattuna joukko turkkilaista valioratsuväkeä, joukko landsknehtejä ja 1500-luvun alun keihäsreitereita, joukko pyhiinvaeltajia ja keihäsmiehiä 15 mm skirmishpeleihin, silta, muutama puu ja muutama vainaa. Kokoamisjonossa on sekalainen joukko turkkilaista jalkaväkeä, By Fire and Swordin transilvanialaisia, janitsaareja ja tataareja.
Tilauksessa vuoren rinteeseen on vähän lisää roninin heikommin varusteltuja joukkoja ja herkuttelua varten Steel fistiltä 4 sankarisamuraita.
![]() |
| Polish peasants - slow progress |
Jaahas pitkän tovin on pitänyt pelitaukoa. Onneksi erä Roninia katkaisi sen, mutta muuten figupelirintamalla on ollut kovin hiljaista.
Munkkibuntaini - 4 munkkia ja palvelija rökitti 10 bandiitin lauman verisesti. Jälleen tuli todettua, että laatu, varsinkin panssarin kanssa on valttia tässä sääntösysteemissä. Ja tetsubo on jossain määrin hirvittävä vekotin. Omalta puoleltani pahinta jälkeä teki vanhempi munkki, taso 4, joka raudoitetulla pesäpallomailallaan kaatoi suunnilleen vastustajan kierroksessa. Tosin vastustajan rosvoista ainoan tapon tehnyt ja suurmestaria pahasti haavoittanut jäppinen oli perusbandiitti, joka huitoi katanalla.
Puolalaiset partisaanit ovat saaneet hiljalleen väriä, samoin satunnaiset muut figut. Edistys on kuitenkin ollut hyvin takkuista ja valmiiksi ei ole tullut kuin muutama Ronin-figu. Maalauspöydällä on nyt keskeneräisenä talonpoikaislauma, kaksi tanskalaista komentobeissiä ja joukko haarniskoimattomia palvelijoita, samuraita ja siviilejä Roninia varten, sekä torni ja kirkko 15 millin skaalaan. Aloitusta odottaa pohjamaalattuna joukko turkkilaista valioratsuväkeä, joukko landsknehtejä ja 1500-luvun alun keihäsreitereita, joukko pyhiinvaeltajia ja keihäsmiehiä 15 mm skirmishpeleihin, silta, muutama puu ja muutama vainaa. Kokoamisjonossa on sekalainen joukko turkkilaista jalkaväkeä, By Fire and Swordin transilvanialaisia, janitsaareja ja tataareja.
![]() |
| Danish command - tummanharmaita ratsuja sekä pohjamaalattuja. |
![]() |
| Now they all have at least coats. |
Tilauksessa vuoren rinteeseen on vähän lisää roninin heikommin varusteltuja joukkoja ja herkuttelua varten Steel fistiltä 4 sankarisamuraita.
![]() |
| Bunch of peasants and first of Steelfist samurai |
lauantai 4. huhtikuuta 2015
Back from Warsow - Takaisin Varsovasta
Together with a friend we went to Warsow to participate in 3rd Championship tourney for Baton of Jan Sobieski in Wilanov palace. I was impressed.
First must be mentioned the impeccable hospitality we foreign players received throuhgout the event - from Friday evening when we were picked from the airport back to when we were dropped back there on Monday afternoon. Second the very gentlemanly way in which the competition took place. Thirdly the insane fun Fenno-Dutch contingent had.
The games themselves.
I brought three lists. All European Ottoman skirmishlists.
12 point, 6 bases of lance armed sipahi, 6 bases of sipahis, 3 bases of besli, 3 bases of elite besli, 3 bases of spear armed gonullu, 3 bases of gonullu, 10 bases of segban infantry - three lasts of whom were robbers and thus subject some nasty extra effects in the beginning of the game.
I had a list of 10 points - which I never used - I did not really see a function for it in the end.
And a list of 7 points if I should meet a small list as defined by rules.
That one had just 6 bases of lance sipahis, 6 bases of sipahi and 10 bases of segbani.
First game against Geralt - defensive list, Imperial outpost defending a village. Quite simply I got shot into pieces before reaching the enemy. Strategic defeat. The 7 point list clearly was not made for this task - even with the mass of segbani. SO for the small list something different is required - might be a very small skirmish force - letting me choose the scenario played and using the mobility of light cavalry.
Second game Eoderen. First of Polish crown armies I was to meet. Mission take the village. That 20/+20 elite cavalry is scary. It reaches far, gets horrendous impact and I tried clever tactic of having light cavalry deployed between the village and enemy deployment zone for diversion, but realized too late they would be hacked to tiny pieces if they try to withdraw. So I charged enemy pancerni instead, with expected results. I managed to get some segbani in to houses - so I came off with a strategic loss again. (If I remember correctly - I was still having trouble following the point count.)
Third Lukasz - with Polish Danzig army of 12 points whom I met in take and hold. The game in tourney where I got to play with my strengths. I had numbers and mobility and even some luck with the dice. I even managed to kill enemy commander. Strategic victory with enemy in the end controlling one of the target points. So lesson learned target points need to be guarded against enemy counterattack.
Fourth Mires - Polish Crown army again. This time I was attacked with a night attack enemy had 3 points less so no extra effects to harass me. Wonky but fun scenario. My troops got badly hammered, but in the end defeat was only tactical. I managed to keep 2 of his three units of my camp so only one squadron was doing damages there. (Actualy no squadrons allowed so this might have made some difference - no extra big unit to attack, but otoh two different banners going to diffrent directions more fluidly.)
Fifth - Stazi playing Polish Crown army. (5th round game going on Photo by Wargamer crew )Again armies of same force points. Take and hold scenario. Enemy used wallachians very elegantly to deny my flank attack possibility of gaining momentum. We had to end at round five - My enemy controlling all targets at this point. With some desperate flank charges by light cavalry against pancerni I managed to strike back his central force with my sipahi, but would have been charged in the flank on the next round losing more troops - but with potential ability to reach at least the secondary objectives. Very intriguing. Still - pancerni and cossacks are scary when opponents.
On meta level I got to fight roughly equal opponents twice, twice opponent with weaker list, but not excessively so and once against a small list. It seems that I am pretty comfortable with the large list and in that the larger the better to soak the casualties and to have units to do stuff. Smaller list needs serious thought. Combination of feudal cavalry and rabble infantry is just not upto the task of attacking a fenced village, which it will be very likely to meet if opponent is a defensive or small list. Interestingly enough I was not once beaten in reconnaisance thanks to segbani being counted as cavlry for recon. Some more thoughts on development Deluge supplement has brought to game from Anatoli in his blog. Anatolis battlereport.
Interestingly enough: the tourney was won by Imperial outpost which I heard had been thought to be the magic bullet this year. The champ is only one of them in top ten though, with the rest of imperials spread pretty equally among the results. In top ten there are four Turkish armies, second place was claimed by Transylvanians, with tatars 4th , Poland - some version of in place 7 and tenth place taken by cossacks.
Nice tourney, lots to learn of rules, nice opponents and interesting ponderings on continued gaming.
First must be mentioned the impeccable hospitality we foreign players received throuhgout the event - from Friday evening when we were picked from the airport back to when we were dropped back there on Monday afternoon. Second the very gentlemanly way in which the competition took place. Thirdly the insane fun Fenno-Dutch contingent had.
The games themselves.
I brought three lists. All European Ottoman skirmishlists.
12 point, 6 bases of lance armed sipahi, 6 bases of sipahis, 3 bases of besli, 3 bases of elite besli, 3 bases of spear armed gonullu, 3 bases of gonullu, 10 bases of segban infantry - three lasts of whom were robbers and thus subject some nasty extra effects in the beginning of the game.
I had a list of 10 points - which I never used - I did not really see a function for it in the end.
And a list of 7 points if I should meet a small list as defined by rules.
That one had just 6 bases of lance sipahis, 6 bases of sipahi and 10 bases of segbani.
First game against Geralt - defensive list, Imperial outpost defending a village. Quite simply I got shot into pieces before reaching the enemy. Strategic defeat. The 7 point list clearly was not made for this task - even with the mass of segbani. SO for the small list something different is required - might be a very small skirmish force - letting me choose the scenario played and using the mobility of light cavalry.
| Turks running all around the village - and getting shot at. |
Third Lukasz - with Polish Danzig army of 12 points whom I met in take and hold. The game in tourney where I got to play with my strengths. I had numbers and mobility and even some luck with the dice. I even managed to kill enemy commander. Strategic victory with enemy in the end controlling one of the target points. So lesson learned target points need to be guarded against enemy counterattack.
| Light cavalry spreading around and refusing to engage, sipahis advancing and right flank open to deploy the flanking deli. Life is - for once - good to servants of the padisah. |
Fifth - Stazi playing Polish Crown army. (5th round game going on Photo by Wargamer crew )Again armies of same force points. Take and hold scenario. Enemy used wallachians very elegantly to deny my flank attack possibility of gaining momentum. We had to end at round five - My enemy controlling all targets at this point. With some desperate flank charges by light cavalry against pancerni I managed to strike back his central force with my sipahi, but would have been charged in the flank on the next round losing more troops - but with potential ability to reach at least the secondary objectives. Very intriguing. Still - pancerni and cossacks are scary when opponents.
On meta level I got to fight roughly equal opponents twice, twice opponent with weaker list, but not excessively so and once against a small list. It seems that I am pretty comfortable with the large list and in that the larger the better to soak the casualties and to have units to do stuff. Smaller list needs serious thought. Combination of feudal cavalry and rabble infantry is just not upto the task of attacking a fenced village, which it will be very likely to meet if opponent is a defensive or small list. Interestingly enough I was not once beaten in reconnaisance thanks to segbani being counted as cavlry for recon. Some more thoughts on development Deluge supplement has brought to game from Anatoli in his blog. Anatolis battlereport.
Interestingly enough: the tourney was won by Imperial outpost which I heard had been thought to be the magic bullet this year. The champ is only one of them in top ten though, with the rest of imperials spread pretty equally among the results. In top ten there are four Turkish armies, second place was claimed by Transylvanians, with tatars 4th , Poland - some version of in place 7 and tenth place taken by cossacks.
Nice tourney, lots to learn of rules, nice opponents and interesting ponderings on continued gaming.
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