After getting disappointing reports from the meetingengagement at the Mill and Pigsty both Swedish and Polish generals requested better information from their Colonels, who after short reorganization set out to scout a better route for the main army.
Both forces were again at 12 FP, This time I used Wallachians as standard, and instead had two banners of elite cossacks in a squadron of 6 bases. My dragoons at this time were ordered to work as two combanies of 3 bases. The Swede had let go of his armour and with the FP saved bought more bases of Reiters.
For special effect the Swede got unexpected reinforcements, I terrain for which I added a nasty little swamp to Swedish deployment zone, as close to the objective field as allowed by the rules. The Objectyives this time were top of the hill in center, enclosed field and a house closer to Polish deploymentzone.
The Swedish deployment: outside the picture on the left a banner of veteran reiters, lieutenant colonel Brahe, banner of veteran arquebusreiters, colonel, veteranreiters, squadron of dragoons and banner of reiters with major Kniephausen
Kierros 1 puolalaiset syöksyvät marssitahtia koko rintaman leveydeltä eteenpäin.Molemmin puolin avataan tuli karbiineilla ja jousilla. Pistoolimiehet purevat kynsiään. |
At the end of turn unexpected reinforcements effect brings banner of reiters back to the field. All the targets have been scouted by both combatants.
Kierros 2 oikea sivusta: rakuunat jalkautuneina, kasakat lyömässä reiterit, taustalla pancernyt iskevät veteraaneja vastapalloon. Kuvan ulkopuolella eliittikasakat ovat saamassa lyijymyrkytystä. |
Round three - My Elite cossacks flee the table. Swedish reiters on that edge get orders to move and turn towards their left - my right flank. Shot by dragoons in the house has no effect what so ever. Wallachians ride towards the Swedish dragoons. Blankenhagen with cossacks charges Kniepahausen and his cossacks who break, flee and are cut down in pursuit. (That 20/+20 movement of Polish cavalry is just deadly - in pursuit.)
Swedish dragoons fire a salvo that scares my dragoons to disorganized withdrawl from the field edge. The wallachian missile fire on the other hand makes them flee. Pancerny banner already weakened countercharges the returning reiter banner. Pancerny lose a banner and outnumbered 2-1 succumb to the iron discipline of the Swedes - turning into flight.
Kasakat ovat lahdanneet laidalla pyörineet reiterit, molempien rakuunat ovat vetäytyneet ja pancernin rippeet ratsastavat täyttä karkua lipettiin. Kierroksen kolme loppu. |
Round fivnothing significant happened I moved my colonel and cossacks to other side of the swamp, wallachians tried to harass fleeing dragoons with no effect. Swedes just moved closer and reorganized their losses. Seeing that Swedes could charge the wallachians at the last turn I put 4 command chits to the last initietive roll - and win with natural 1 against natural 1.
End result - draw. I had slightly less casualties in killed but more fled to make up for the numbers. Both scouted all objectives and caused heavy casualties to other. Fast and deadly encounter with two armies engaging aggressively. On my left my enemy won by stacking the numbers - allowed by my over aggressive march on the first move. My victories on the left and centre can be partly accounted to nice dice for once. So lessons for me - refuse to engage when not having local superiority, and work harder to get it - my strong groups acted in singles my opponents in pair.
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